Fix rebinding keys crashing the game (#39732)

fix control settings
This commit is contained in:
slarticodefast
2025-08-18 20:58:30 +02:00
committed by GitHub
parent aa4ca4199a
commit 5a5b81f7dc

View File

@@ -25,7 +25,7 @@ public sealed class MenuButton : ContainerButton
private Color NormalColor => HasStyleClass(StyleClassRedTopButton) ? ColorRedNormal : ColorNormal;
private Color HoveredColor => HasStyleClass(StyleClassRedTopButton) ? ColorRedHovered : ColorHovered;
private BoundKeyFunction _function;
private BoundKeyFunction? _function;
private readonly BoxContainer _root;
private readonly TextureRect? _buttonIcon;
private readonly Label? _buttonLabel;
@@ -33,13 +33,13 @@ public sealed class MenuButton : ContainerButton
public string AppendStyleClass { set => AddStyleClass(value); }
public Texture? Icon { get => _buttonIcon!.Texture; set => _buttonIcon!.Texture = value; }
public BoundKeyFunction BoundKey
public BoundKeyFunction? BoundKey
{
get => _function;
set
{
_function = value;
_buttonLabel!.Text = BoundKeyHelper.ShortKeyName(value);
_buttonLabel!.Text = _function == null ? "" : BoundKeyHelper.ShortKeyName(_function.Value);
}
}
@@ -95,12 +95,12 @@ public sealed class MenuButton : ContainerButton
private void OnKeyBindingChanged(IKeyBinding obj)
{
_buttonLabel!.Text = BoundKeyHelper.ShortKeyName(_function);
_buttonLabel!.Text = _function == null ? "" : BoundKeyHelper.ShortKeyName(_function.Value);
}
private void OnKeyBindingChanged()
{
_buttonLabel!.Text = BoundKeyHelper.ShortKeyName(_function);
_buttonLabel!.Text = _function == null ? "" : BoundKeyHelper.ShortKeyName(_function.Value);
}
protected override void StylePropertiesChanged()