Remove some obsolete AppearanceComponent method usages (#13726)

This commit is contained in:
Visne
2023-02-02 17:34:53 +01:00
committed by GitHub
parent 23b90de34d
commit 5a5a3afbb1
111 changed files with 428 additions and 349 deletions

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@@ -9,6 +9,7 @@ using Content.Shared.Cooldown;
using Content.Shared.FixedPoint;
using Content.Shared.Interaction;
using Content.Shared.Vapor;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Map;
using Robust.Shared.Player;
@@ -25,6 +26,7 @@ public sealed class SpraySystem : EntitySystem
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly VaporSystem _vaporSystem = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
public override void Initialize()
{
@@ -108,8 +110,8 @@ public sealed class SpraySystem : EntitySystem
if (TryComp(vapor, out AppearanceComponent? appearance))
{
appearance.SetData(VaporVisuals.Color, solution.GetColor(_proto).WithAlpha(1f));
appearance.SetData(VaporVisuals.State, true);
_appearance.SetData(uid, VaporVisuals.Color, solution.GetColor(_proto).WithAlpha(1f), appearance);
_appearance.SetData(uid, VaporVisuals.State, true, appearance);
}
// Add the solution to the vapor and actually send the thing