Content update for NetEntities (#18935)
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@@ -9,7 +9,7 @@ public sealed class SurveillanceCameraMonitorUiState : BoundUserInterfaceState
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{
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// The active camera on the monitor. If this is null, the part of the UI
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// that contains the monitor should clear.
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public EntityUid? ActiveCamera { get; }
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public NetEntity? ActiveCamera { get; }
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// Currently available subnets. Does not send the entirety of the possible
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// cameras to view because that could be really, really large
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@@ -23,7 +23,7 @@ public sealed class SurveillanceCameraMonitorUiState : BoundUserInterfaceState
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// Known cameras, by address and name.
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public Dictionary<string, string> Cameras { get; }
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public SurveillanceCameraMonitorUiState(EntityUid? activeCamera, HashSet<string> subnets, string activeAddress, string activeSubnet, Dictionary<string, string> cameras)
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public SurveillanceCameraMonitorUiState(NetEntity? activeCamera, HashSet<string> subnets, string activeAddress, string activeSubnet, Dictionary<string, string> cameras)
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{
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ActiveCamera = activeCamera;
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Subnets = subnets;
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