Content update for NetEntities (#18935)
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@@ -60,11 +60,11 @@ public sealed class StepTriggerComponentState : ComponentState
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{
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public float IntersectRatio { get; }
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public float RequiredTriggerSpeed { get; }
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public readonly HashSet<EntityUid> CurrentlySteppedOn;
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public readonly HashSet<EntityUid> Colliding;
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public readonly HashSet<NetEntity> CurrentlySteppedOn;
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public readonly HashSet<NetEntity> Colliding;
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public readonly bool Active;
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public StepTriggerComponentState(float intersectRatio, HashSet<EntityUid> currentlySteppedOn, HashSet<EntityUid> colliding, float requiredTriggerSpeed, bool active)
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public StepTriggerComponentState(float intersectRatio, HashSet<NetEntity> currentlySteppedOn, HashSet<NetEntity> colliding, float requiredTriggerSpeed, bool active)
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{
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IntersectRatio = intersectRatio;
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CurrentlySteppedOn = currentlySteppedOn;
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