Content update for NetEntities (#18935)

This commit is contained in:
metalgearsloth
2023-09-11 09:42:41 +10:00
committed by GitHub
parent 389c8d1a2c
commit 5a0fc68be2
526 changed files with 3058 additions and 2215 deletions

View File

@@ -53,7 +53,7 @@ public abstract class SharedDevourSystem : EntitySystem
case MobState.Critical:
case MobState.Dead:
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(uid, component.DevourTime, new DevourDoAfterEvent(), uid, target: target, used: uid)
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, uid, component.DevourTime, new DevourDoAfterEvent(), uid, target: target, used: uid)
{
BreakOnTargetMove = true,
BreakOnUserMove = true,
@@ -72,7 +72,7 @@ public abstract class SharedDevourSystem : EntitySystem
if (component.SoundStructureDevour != null)
_audioSystem.PlayPredicted(component.SoundStructureDevour, uid, uid, component.SoundStructureDevour.Params);
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(uid, component.StructureDevourTime, new DevourDoAfterEvent(), uid, target: target, used: uid)
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, uid, component.StructureDevourTime, new DevourDoAfterEvent(), uid, target: target, used: uid)
{
BreakOnTargetMove = true,
BreakOnUserMove = true,