Content update for NetEntities (#18935)
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@@ -97,13 +97,13 @@ public sealed class BeamFiredEvent : EntityEventArgs
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[Serializable, NetSerializable]
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public sealed class BeamVisualizerEvent : EntityEventArgs
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{
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public readonly EntityUid Beam;
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public readonly NetEntity Beam;
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public readonly float DistanceLength;
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public readonly Angle UserAngle;
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public readonly string? BodyState;
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public readonly string Shader = "unshaded";
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public BeamVisualizerEvent(EntityUid beam, float distanceLength, Angle userAngle, string? bodyState = null, string shader = "unshaded")
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public BeamVisualizerEvent(NetEntity beam, float distanceLength, Angle userAngle, string? bodyState = null, string shader = "unshaded")
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{
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Beam = beam;
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DistanceLength = distanceLength;
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