Content update for NetEntities (#18935)
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@@ -90,7 +90,7 @@ namespace Content.Server.Tabletop
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session.Players[player] = new TabletopSessionPlayerData { Camera = camera };
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// Tell the gamer to open a viewport for the tabletop game
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RaiseNetworkEvent(new TabletopPlayEvent(uid, camera, Loc.GetString(tabletop.BoardName), tabletop.Size), player.ConnectedClient);
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RaiseNetworkEvent(new TabletopPlayEvent(GetNetEntity(uid), GetNetEntity(camera), Loc.GetString(tabletop.BoardName), tabletop.Size), player.ConnectedClient);
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}
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/// <summary>
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