Content update for NetEntities (#18935)

This commit is contained in:
metalgearsloth
2023-09-11 09:42:41 +10:00
committed by GitHub
parent 389c8d1a2c
commit 5a0fc68be2
526 changed files with 3058 additions and 2215 deletions

View File

@@ -96,7 +96,7 @@ public sealed class DisposalUnitSystem : SharedDisposalUnitSystem
component.NextFlush,
component.Powered,
component.Engaged,
component.RecentlyEjected);
GetNetEntityList(component.RecentlyEjected));
}
private void OnUnpaused(EntityUid uid, SharedDisposalUnitComponent component, ref EntityUnpausedEvent args)
@@ -499,7 +499,7 @@ public sealed class DisposalUnitSystem : SharedDisposalUnitSystem
// Can't check if our target AND disposals moves currently so we'll just check target.
// if you really want to check if disposals moves then add a predicate.
var doAfterArgs = new DoAfterArgs(userId.Value, delay, new DisposalDoAfterEvent(), unitId, target: toInsertId, used: unitId)
var doAfterArgs = new DoAfterArgs(EntityManager, userId.Value, delay, new DisposalDoAfterEvent(), unitId, target: toInsertId, used: unitId)
{
BreakOnDamage = true,
BreakOnTargetMove = true,
@@ -753,10 +753,10 @@ public sealed class DisposalUnitSystem : SharedDisposalUnitSystem
public override bool CanInsert(EntityUid uid, SharedDisposalUnitComponent component, EntityUid entity)
{
if (!base.CanInsert(uid, component, entity) || component is not SharedDisposalUnitComponent serverComp)
if (!base.CanInsert(uid, component, entity))
return false;
return serverComp.Container.CanInsert(entity);
return _containerSystem.CanInsert(entity, component.Container);
}
/// <summary>