Content update for NetEntities (#18935)
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@@ -14,6 +14,10 @@ namespace Content.Server.Body.Commands
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[AdminCommand(AdminFlags.Fun)]
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sealed class AddHandCommand : IConsoleCommand
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{
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[Dependency] private readonly IEntityManager _entManager = default!;
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[Dependency] private readonly IPrototypeManager _protoManager = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[ValidatePrototypeId<EntityPrototype>]
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public const string DefaultHandPrototype = "LeftHandHuman";
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@@ -25,9 +29,6 @@ namespace Content.Server.Body.Commands
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{
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var player = shell.Player as IPlayerSession;
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var entityManager = IoCManager.Resolve<IEntityManager>();
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var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
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EntityUid entity;
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EntityUid hand;
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@@ -48,21 +49,21 @@ namespace Content.Server.Body.Commands
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}
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entity = player.AttachedEntity.Value;
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hand = entityManager.SpawnEntity(DefaultHandPrototype, entityManager.GetComponent<TransformComponent>(entity).Coordinates);
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hand = _entManager.SpawnEntity(DefaultHandPrototype, _entManager.GetComponent<TransformComponent>(entity).Coordinates);
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break;
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}
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case 1:
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{
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if (EntityUid.TryParse(args[0], out var uid))
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if (NetEntity.TryParse(args[0], out var uidNet) && _entManager.TryGetEntity(uidNet, out var uid))
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{
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if (!entityManager.EntityExists(uid))
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if (!_entManager.EntityExists(uid))
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{
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shell.WriteLine($"No entity found with uid {uid}");
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return;
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}
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entity = uid;
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hand = entityManager.SpawnEntity(DefaultHandPrototype, entityManager.GetComponent<TransformComponent>(entity).Coordinates);
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entity = uid.Value;
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hand = _entManager.SpawnEntity(DefaultHandPrototype, _entManager.GetComponent<TransformComponent>(entity).Coordinates);
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}
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else
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{
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@@ -79,34 +80,34 @@ namespace Content.Server.Body.Commands
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}
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entity = player.AttachedEntity.Value;
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hand = entityManager.SpawnEntity(args[0], entityManager.GetComponent<TransformComponent>(entity).Coordinates);
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hand = _entManager.SpawnEntity(args[0], _entManager.GetComponent<TransformComponent>(entity).Coordinates);
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}
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break;
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}
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case 2:
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{
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if (!EntityUid.TryParse(args[0], out var uid))
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if (!NetEntity.TryParse(args[0], out var netEnt) || !_entManager.TryGetEntity(netEnt, out var uid))
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{
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shell.WriteLine($"{args[0]} is not a valid entity uid.");
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return;
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}
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if (!entityManager.EntityExists(uid))
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if (!_entManager.EntityExists(uid))
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{
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shell.WriteLine($"No entity exists with uid {uid}.");
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return;
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}
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entity = uid;
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entity = uid.Value;
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if (!prototypeManager.HasIndex<EntityPrototype>(args[1]))
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if (!_protoManager.HasIndex<EntityPrototype>(args[1]))
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{
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shell.WriteLine($"No hand entity exists with id {args[1]}.");
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return;
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}
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hand = entityManager.SpawnEntity(args[1], entityManager.GetComponent<TransformComponent>(entity).Coordinates);
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hand = _entManager.SpawnEntity(args[1], _entManager.GetComponent<TransformComponent>(entity).Coordinates);
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break;
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}
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@@ -117,22 +118,21 @@ namespace Content.Server.Body.Commands
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}
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}
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if (!entityManager.TryGetComponent(entity, out BodyComponent? body) || body.Root == null)
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if (!_entManager.TryGetComponent(entity, out BodyComponent? body) || body.Root == null)
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{
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var random = IoCManager.Resolve<IRobustRandom>();
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var text = $"You have no body{(random.Prob(0.2f) ? " and you must scream." : ".")}";
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var text = $"You have no body{(_random.Prob(0.2f) ? " and you must scream." : ".")}";
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shell.WriteLine(text);
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return;
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}
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if (!entityManager.TryGetComponent(hand, out BodyPartComponent? part))
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if (!_entManager.TryGetComponent(hand, out BodyPartComponent? part))
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{
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shell.WriteLine($"Hand entity {hand} does not have a {nameof(BodyPartComponent)} component.");
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return;
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}
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var bodySystem = entityManager.System<BodySystem>();
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var bodySystem = _entManager.System<BodySystem>();
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var attachAt = bodySystem.GetBodyChildrenOfType(entity, BodyPartType.Arm, body).FirstOrDefault();
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if (attachAt == default)
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@@ -142,11 +142,11 @@ namespace Content.Server.Body.Commands
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if (!bodySystem.TryCreatePartSlotAndAttach(attachAt.Id, slotId, hand, attachAt.Component, part))
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{
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shell.WriteError($"Couldn't create a slot with id {slotId} on entity {entityManager.ToPrettyString(entity)}");
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shell.WriteError($"Couldn't create a slot with id {slotId} on entity {_entManager.ToPrettyString(entity)}");
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return;
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}
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shell.WriteLine($"Added hand to entity {entityManager.GetComponent<MetaDataComponent>(entity).EntityName}");
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shell.WriteLine($"Added hand to entity {_entManager.GetComponent<MetaDataComponent>(entity).EntityName}");
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}
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}
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}
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