Content update for NetEntities (#18935)
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@@ -9,20 +9,28 @@ namespace Content.Server.Atmos.Commands
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[AdminCommand(AdminFlags.Debug)]
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public sealed class RemoveGasCommand : IConsoleCommand
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{
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[Dependency] private readonly IEntityManager _entManager = default!;
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public string Command => "removegas";
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public string Description => "Removes an amount of gases.";
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public string Help => "removegas <X> <Y> <GridId> <amount> <ratio>\nIf <ratio> is true, amount will be treated as the ratio of gas to be removed.";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length < 5) return;
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if(!int.TryParse(args[0], out var x)
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|| !int.TryParse(args[1], out var y)
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|| !EntityUid.TryParse(args[2], out var id)
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|| !float.TryParse(args[3], out var amount)
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|| !bool.TryParse(args[4], out var ratio)) return;
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if (args.Length < 5)
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return;
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var atmosphereSystem = EntitySystem.Get<AtmosphereSystem>();
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if (!int.TryParse(args[0], out var x)
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|| !int.TryParse(args[1], out var y)
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|| !NetEntity.TryParse(args[2], out var idNet)
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|| !_entManager.TryGetEntity(idNet, out var id)
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|| !float.TryParse(args[3], out var amount)
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|| !bool.TryParse(args[4], out var ratio))
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{
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return;
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}
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var atmosphereSystem = _entManager.System<AtmosphereSystem>();
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var indices = new Vector2i(x, y);
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var tile = atmosphereSystem.GetTileMixture(id, null, indices, true);
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