Content update for NetEntities (#18935)

This commit is contained in:
metalgearsloth
2023-09-11 09:42:41 +10:00
committed by GitHub
parent 389c8d1a2c
commit 5a0fc68be2
526 changed files with 3058 additions and 2215 deletions

View File

@@ -174,9 +174,13 @@ namespace Content.Client.Gameplay
EntityCoordinates.FromMap(_mapManager, mousePosWorld);
}
var message = new FullInputCmdMessage(_timing.CurTick, _timing.TickFraction, funcId, kArgs.State,
coordinates , kArgs.PointerLocation,
entityToClick ?? default); // TODO make entityUid nullable
var message = new ClientFullInputCmdMessage(_timing.CurTick, _timing.TickFraction, funcId)
{
State = kArgs.State,
Coordinates = coordinates,
ScreenCoordinates = kArgs.PointerLocation,
Uid = entityToClick ?? default,
}; // TODO make entityUid nullable
// client side command handlers will always be sent the local player session.
var session = _playerManager.LocalPlayer?.Session;