fix: make IdentityComp.IdentityEntitySlot optional (#39357)
* fix: make IdentityComp.IdentityEntitySlot optional * Revert "fix: make IdentityComp.IdentityEntitySlot optional" This reverts commit fa25263be916ed142bf2cff9871fca3e64c6da2b. * fix conflicts --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
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@@ -78,11 +78,17 @@ public sealed class IdentitySystem : EntitySystem
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// Creates an identity entity, and store it in the identity container
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private void OnMapInit(Entity<IdentityComponent> ent, ref MapInitEvent args)
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{
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if (ent.Comp.IdentityEntitySlot is not { } slot)
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{
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Log.Error($"Uninitialized IdentityEntitySlot for {ToPrettyString(ent.Owner)}.");
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return;
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}
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var ident = Spawn(null, Transform(ent).Coordinates);
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_metaData.SetEntityName(ident, "identity");
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QueueIdentityUpdate(ent);
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_container.Insert(ident, ent.Comp.IdentityEntitySlot);
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_container.Insert(ident, slot);
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}
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private void OnComponentInit(Entity<IdentityComponent> ent, ref ComponentInit args)
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@@ -132,7 +138,7 @@ public sealed class IdentitySystem : EntitySystem
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/// </summary>
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private void UpdateIdentityInfo(Entity<IdentityComponent> ent)
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{
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if (ent.Comp.IdentityEntitySlot.ContainedEntity is not { } ident)
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if (ent.Comp.IdentityEntitySlot?.ContainedEntity is not { } ident)
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return;
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var representation = GetIdentityRepresentation(ent.Owner);
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