Reduced Warning Count By 130 For Full Rebuilds (#26518)

* remove deprecated entity coordinate extension functions. Reduces warning count by approximately 50

* final toCoords Removed

* Remove all unused variables and dead code paths

* remove always true variable, should be a cvar or something instead

* remove superfluous variables from tests
This commit is contained in:
Jake Huxell
2024-03-29 01:28:16 -04:00
committed by GitHub
parent cdfa7c3c70
commit 59e46aab93
69 changed files with 101 additions and 256 deletions

View File

@@ -10,8 +10,6 @@ using Content.Shared.Mobs.Systems;
using Content.Shared.Movement.Events;
using Content.Shared.Movement.Systems;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Random;
using Robust.Shared.Timing;
using System.Numerics;
@@ -23,9 +21,7 @@ public sealed class BodySystem : SharedBodySystem
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly HumanoidAppearanceSystem _humanoidSystem = default!;
[Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedMindSystem _mindSystem = default!;
[Dependency] private readonly IRobustRandom _random = default!;
public override void Initialize()
{