Reduced Warning Count By 130 For Full Rebuilds (#26518)
* remove deprecated entity coordinate extension functions. Reduces warning count by approximately 50 * final toCoords Removed * Remove all unused variables and dead code paths * remove always true variable, should be a cvar or something instead * remove superfluous variables from tests
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@@ -4,14 +4,12 @@ using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Client.ResourceManagement;
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using Robust.Shared.Serialization.TypeSerializers.Implementations;
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using Robust.Shared.Timing;
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namespace Content.Client.Doors;
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public sealed class DoorSystem : SharedDoorSystem
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{
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[Dependency] private readonly AnimationPlayerSystem _animationSystem = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly IResourceCache _resourceCache = default!;
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public override void Initialize()
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