Cleanup forensic cleaning (#22715)
* Cleanup forensic cleaning * move cleandelay to new component; buff syndiesoap * updated based on feedback * remove tag
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@@ -1,12 +1,13 @@
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using Content.Server.Body.Components;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Server.DoAfter;
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using Content.Server.Fluids.EntitySystems;
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using Content.Server.Forensics.Components;
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using Content.Server.Popups;
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using Content.Shared.DoAfter;
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using Content.Shared.Forensics;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Inventory;
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using Content.Shared.Tag;
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using Content.Shared.Weapons.Melee.Events;
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using Robust.Shared.Random;
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@@ -16,8 +17,8 @@ namespace Content.Server.Forensics
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{
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly InventorySystem _inventory = default!;
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[Dependency] private readonly TagSystem _tagSystem = default!;
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[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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public override void Initialize()
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{
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SubscribeLocalEvent<FingerprintComponent, ContactInteractionEvent>(OnInteract);
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@@ -26,7 +27,7 @@ namespace Content.Server.Forensics
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SubscribeLocalEvent<DnaComponent, BeingGibbedEvent>(OnBeingGibbed);
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SubscribeLocalEvent<ForensicsComponent, MeleeHitEvent>(OnMeleeHit);
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SubscribeLocalEvent<ForensicsComponent, AfterInteractEvent>(OnAfterInteract);
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SubscribeLocalEvent<CleansForensicsComponent, AfterInteractEvent>(OnAfterInteract, after: new[] { typeof(AbsorbentSystem) });
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SubscribeLocalEvent<ForensicsComponent, CleanForensicsDoAfterEvent>(OnCleanForensicsDoAfter);
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SubscribeLocalEvent<DnaComponent, TransferDnaEvent>(OnTransferDnaEvent);
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}
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@@ -70,15 +71,15 @@ namespace Content.Server.Forensics
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}
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}
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private void OnAfterInteract(EntityUid uid, ForensicsComponent component, AfterInteractEvent args)
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private void OnAfterInteract(EntityUid uid, CleansForensicsComponent component, AfterInteractEvent args)
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{
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if (args.Handled)
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return;
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if (!_tagSystem.HasTag(args.Used, "CleansForensics"))
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if (!TryComp<ForensicsComponent>(args.Target, out var forensicsComp))
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return;
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if((component.DNAs.Count > 0 && component.CanDnaBeCleaned) || (component.Fingerprints.Count + component.Fibers.Count > 0))
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if((forensicsComp.DNAs.Count > 0 && forensicsComp.CanDnaBeCleaned) || (forensicsComp.Fingerprints.Count + forensicsComp.Fibers.Count > 0))
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{
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var doAfterArgs = new DoAfterArgs(EntityManager, args.User, component.CleanDelay, new CleanForensicsDoAfterEvent(), uid, target: args.Target, used: args.Used)
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{
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@@ -87,11 +88,11 @@ namespace Content.Server.Forensics
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BreakOnDamage = true,
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BreakOnTargetMove = true,
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MovementThreshold = 0.01f,
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DistanceThreshold = component.CleanDistance,
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DistanceThreshold = forensicsComp.CleanDistance,
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};
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_doAfterSystem.TryStartDoAfter(doAfterArgs);
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_popupSystem.PopupEntity(Loc.GetString("forensics-cleaning", ("target", args.Target)), args.User, args.User);
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args.Handled = true;
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}
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@@ -141,6 +142,9 @@ namespace Content.Server.Forensics
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private void ApplyEvidence(EntityUid user, EntityUid target)
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{
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if (HasComp<IgnoresFingerprintsComponent>(target))
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return;
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var component = EnsureComp<ForensicsComponent>(target);
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if (_inventory.TryGetSlotEntity(user, "gloves", out var gloves))
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{
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@@ -175,6 +179,7 @@ namespace Content.Server.Forensics
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{
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EnsureComp<ForensicsComponent>(recipient, out var recipientComp);
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recipientComp.DNAs.Add(donorComp.DNA);
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recipientComp.CanDnaBeCleaned = canDnaBeCleaned;
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}
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}
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