Fix whatever the fuck is going on in storage system slightly (#28236)
* Fix whatever the fuck is going on in storage system slightly * Fix inverted check * h * Add silent bool * Silent
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@@ -5,7 +5,6 @@ using Robust.Shared.Audio;
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using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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using Robust.Shared.Map;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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@@ -228,6 +227,9 @@ namespace Content.Shared.Storage
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}
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}
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[ByRefEvent]
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public record struct StorageInteractAttemptEvent(bool Silent, bool Cancelled = false);
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[NetSerializable]
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[Serializable]
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public enum StorageVisuals : byte
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