Gamerule Entities, Take 2 (#15765)

This commit is contained in:
Nemanja
2023-04-25 20:23:14 -04:00
committed by GitHub
parent 08ccb5367e
commit 59349b1b9b
124 changed files with 3102 additions and 4344 deletions

View File

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namespace Content.Server.StationEvents.Components;
[RegisterComponent, Access(typeof(BasicStationEventSchedulerSystem))]
public sealed class BasicStationEventSchedulerComponent : Component
{
public const float MinimumTimeUntilFirstEvent = 300;
/// <summary>
/// How long until the next check for an event runs
/// </summary>
/// Default value is how long until first event is allowed
[ViewVariables(VVAccess.ReadWrite)]
public float TimeUntilNextEvent = MinimumTimeUntilFirstEvent;
}