Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539)

This commit is contained in:
Moony
2022-06-11 22:27:05 -05:00
committed by GitHub
parent de9c5084e0
commit 58ddb19cd2
16 changed files with 139 additions and 29 deletions

View File

@@ -1,3 +1,4 @@
using Content.Server.GameTicking.Rules.Configurations;
using Content.Server.Sandbox;
namespace Content.Server.GameTicking.Rules;
@@ -8,12 +9,12 @@ public sealed class SandboxRuleSystem : GameRuleSystem
public override string Prototype => "Sandbox";
public override void Started()
public override void Started(GameRuleConfiguration _)
{
_sandbox.IsSandboxEnabled = true;
}
public override void Ended()
public override void Ended(GameRuleConfiguration _)
{
_sandbox.IsSandboxEnabled = false;
}