Displaying of player characters in the round end statistics (#9006)

* All in one

* using fix

* Update GameTicker.RoundFlow.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
This commit is contained in:
KIBORG04
2022-06-23 16:32:06 +07:00
committed by GitHub
parent bdc656200a
commit 58da937259
6 changed files with 67 additions and 5 deletions

View File

@@ -18,6 +18,8 @@ namespace Content.Client.GameTicking.Managers
public sealed class ClientGameTicker : SharedGameTicker
{
[Dependency] private readonly IStateManager _stateManager = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
[ViewVariables] private bool _initialized;
private Dictionary<EntityUid, Dictionary<string, uint?>> _jobsAvailable = new();
private Dictionary<EntityUid, string> _stationNames = new();
@@ -135,7 +137,7 @@ namespace Content.Client.GameTicking.Managers
RestartSound = message.RestartSound;
//This is not ideal at all, but I don't see an immediately better fit anywhere else.
var roundEnd = new RoundEndSummaryWindow(message.GamemodeTitle, message.RoundEndText, message.RoundDuration, message.RoundId, message.AllPlayersEndInfo);
var roundEnd = new RoundEndSummaryWindow(message.GamemodeTitle, message.RoundEndText, message.RoundDuration, message.RoundId, message.AllPlayersEndInfo, _entityManager);
}
private void RoundRestartCleanup(RoundRestartCleanupEvent ev)