diff --git a/Content.Client/GameObjects/EntitySystems/MeleeWeaponSystem.cs b/Content.Client/GameObjects/EntitySystems/MeleeWeaponSystem.cs index ce57b2ef7c..9f7d69212f 100644 --- a/Content.Client/GameObjects/EntitySystems/MeleeWeaponSystem.cs +++ b/Content.Client/GameObjects/EntitySystems/MeleeWeaponSystem.cs @@ -77,8 +77,8 @@ namespace Content.Client.GameObjects.EntitySystems Coordinates = attacker.Transform.Coordinates, Color = Vector4.Multiply(new Vector4(255, 255, 255, 125), 1.0f), ColorDelta = Vector4.Multiply(new Vector4(0, 0, 0, -10), 1.0f), - Velocity = msg.Angle.ToVec(), - Acceleration = msg.Angle.ToVec() * 5f, + Velocity = msg.Angle.ToWorldVec(), + Acceleration = msg.Angle.ToWorldVec() * 5f, Born = curTime, DeathTime = curTime.Add(TimeSpan.FromMilliseconds(300f)), };