Give every job their fancy ID types.

This commit is contained in:
Pieter-Jan Briers
2020-02-24 16:58:25 +01:00
parent 15fa417a4f
commit 58ab7631c2
16 changed files with 23 additions and 5 deletions

View File

@@ -38,7 +38,7 @@ namespace Content.IntegrationTests.Tests
human = entityMan.SpawnEntity("HumanMob_Content", MapCoordinates.Nullspace);
uniform = entityMan.SpawnEntity("JanitorUniform", MapCoordinates.Nullspace);
idCard = entityMan.SpawnEntity("IDCardStandard", MapCoordinates.Nullspace);
idCard = entityMan.SpawnEntity("AssistantIDCard", MapCoordinates.Nullspace);
pocketItem = entityMan.SpawnEntity("FlashlightLantern", MapCoordinates.Nullspace);
var tooBigItem = entityMan.SpawnEntity("RedToolboxItem", MapCoordinates.Nullspace);