Content update for UI prediction (#27214)
* Content update for UI refactor * Big update * Sharing * Remaining content updates * First big update * Prototype updates * AUGH * Fix UI comp ref * Cleanup - Fix predicted message, fix item slots, fix interaction range check. * Fix regressions * Make this predictive idk why it wasn't. * Fix slime merge * Merge conflict * Fix merge
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@@ -24,12 +24,12 @@ public sealed class UserOpenActivatableUIAttemptEvent : CancellableEntityEventAr
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public sealed class AfterActivatableUIOpenEvent : EntityEventArgs
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{
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public EntityUid User { get; }
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public readonly ICommonSession Session;
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public readonly EntityUid Actor;
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public AfterActivatableUIOpenEvent(EntityUid who, ICommonSession session)
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public AfterActivatableUIOpenEvent(EntityUid who, EntityUid actor)
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{
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User = who;
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Session = session;
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Actor = actor;
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}
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}
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