Content update for UI prediction (#27214)
* Content update for UI refactor * Big update * Sharing * Remaining content updates * First big update * Prototype updates * AUGH * Fix UI comp ref * Cleanup - Fix predicted message, fix item slots, fix interaction range check. * Fix regressions * Make this predictive idk why it wasn't. * Fix slime merge * Merge conflict * Fix merge
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@@ -626,9 +626,9 @@ namespace Content.Shared.Containers.ItemSlots
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return;
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if (args.TryEject && slot.HasItem)
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TryEjectToHands(uid, slot, args.Session.AttachedEntity, false);
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else if (args.TryInsert && !slot.HasItem && args.Session.AttachedEntity is EntityUid user)
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TryInsertFromHand(uid, slot, user);
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TryEjectToHands(uid, slot, args.Actor, true);
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else if (args.TryInsert && !slot.HasItem)
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TryInsertFromHand(uid, slot, args.Actor);
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}
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#endregion
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