Content update for UI prediction (#27214)

* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge
This commit is contained in:
metalgearsloth
2024-04-26 18:16:24 +10:00
committed by GitHub
parent 32b81de8c5
commit 5896e68752
279 changed files with 1308 additions and 1582 deletions

View File

@@ -626,9 +626,9 @@ namespace Content.Shared.Containers.ItemSlots
return;
if (args.TryEject && slot.HasItem)
TryEjectToHands(uid, slot, args.Session.AttachedEntity, false);
else if (args.TryInsert && !slot.HasItem && args.Session.AttachedEntity is EntityUid user)
TryInsertFromHand(uid, slot, user);
TryEjectToHands(uid, slot, args.Actor, true);
else if (args.TryInsert && !slot.HasItem)
TryInsertFromHand(uid, slot, args.Actor);
}
#endregion