Content update for UI prediction (#27214)
* Content update for UI refactor * Big update * Sharing * Remaining content updates * First big update * Prototype updates * AUGH * Fix UI comp ref * Cleanup - Fix predicted message, fix item slots, fix interaction range check. * Fix regressions * Make this predictive idk why it wasn't. * Fix slime merge * Merge conflict * Fix merge
This commit is contained in:
@@ -79,6 +79,6 @@ public sealed class ThiefUndeterminedBackpackSystem : EntitySystem
|
||||
data.Add(i, info);
|
||||
}
|
||||
|
||||
_ui.TrySetUiState(uid, ThiefBackpackUIKey.Key, new ThiefBackpackBoundUserInterfaceState(data, MaxSelectedSets));
|
||||
_ui.SetUiState(uid, ThiefBackpackUIKey.Key, new ThiefBackpackBoundUserInterfaceState(data, MaxSelectedSets));
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user