Content update for UI prediction (#27214)
* Content update for UI refactor * Big update * Sharing * Remaining content updates * First big update * Prototype updates * AUGH * Fix UI comp ref * Cleanup - Fix predicted message, fix item slots, fix interaction range check. * Fix regressions * Make this predictive idk why it wasn't. * Fix slime merge * Merge conflict * Fix merge
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@@ -39,7 +39,7 @@ public sealed class RadarConsoleSystem : SharedRadarConsoleSystem
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angle = Angle.Zero;
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}
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if (_uiSystem.TryGetUi(uid, RadarConsoleUiKey.Key, out var bui))
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if (_uiSystem.HasUi(uid, RadarConsoleUiKey.Key))
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{
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NavInterfaceState state;
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var docks = _console.GetAllDocks();
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@@ -53,7 +53,7 @@ public sealed class RadarConsoleSystem : SharedRadarConsoleSystem
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state = _console.GetNavState(uid, docks);
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}
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_uiSystem.SetUiState(bui, new NavBoundUserInterfaceState(state));
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_uiSystem.SetUiState(uid, RadarConsoleUiKey.Key, new NavBoundUserInterfaceState(state));
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}
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}
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}
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