Content update for UI prediction (#27214)

* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge
This commit is contained in:
metalgearsloth
2024-04-26 18:16:24 +10:00
committed by GitHub
parent 32b81de8c5
commit 5896e68752
279 changed files with 1308 additions and 1582 deletions

View File

@@ -39,7 +39,7 @@ public sealed class RadarConsoleSystem : SharedRadarConsoleSystem
angle = Angle.Zero;
}
if (_uiSystem.TryGetUi(uid, RadarConsoleUiKey.Key, out var bui))
if (_uiSystem.HasUi(uid, RadarConsoleUiKey.Key))
{
NavInterfaceState state;
var docks = _console.GetAllDocks();
@@ -53,7 +53,7 @@ public sealed class RadarConsoleSystem : SharedRadarConsoleSystem
state = _console.GetNavState(uid, docks);
}
_uiSystem.SetUiState(bui, new NavBoundUserInterfaceState(state));
_uiSystem.SetUiState(uid, RadarConsoleUiKey.Key, new NavBoundUserInterfaceState(state));
}
}
}