Content update for UI prediction (#27214)
* Content update for UI refactor * Big update * Sharing * Remaining content updates * First big update * Prototype updates * AUGH * Fix UI comp ref * Cleanup - Fix predicted message, fix item slots, fix interaction range check. * Fix regressions * Make this predictive idk why it wasn't. * Fix slime merge * Merge conflict * Fix merge
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@@ -91,7 +91,7 @@ public sealed class DiskConsoleSystem : EntitySystem
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totalPoints >= component.PricePerDisk;
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var state = new DiskConsoleBoundUserInterfaceState(totalPoints, component.PricePerDisk, canPrint);
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_ui.TrySetUiState(uid, DiskConsoleUiKey.Key, state);
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_ui.SetUiState(uid, DiskConsoleUiKey.Key, state);
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}
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private void OnShutdown(EntityUid uid, DiskConsolePrintingComponent component, ComponentShutdown args)
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