Content update for UI prediction (#27214)
* Content update for UI refactor * Big update * Sharing * Remaining content updates * First big update * Prototype updates * AUGH * Fix UI comp ref * Cleanup - Fix predicted message, fix item slots, fix interaction range check. * Fix regressions * Make this predictive idk why it wasn't. * Fix slime merge * Merge conflict * Fix merge
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@@ -45,7 +45,7 @@ public sealed partial class ResearchSystem
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if (!this.IsPowered(uid, EntityManager))
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return;
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_uiSystem.TryToggleUi(uid, ResearchClientUiKey.Key, args.Session);
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_uiSystem.TryToggleUi(uid, ResearchClientUiKey.Key, args.Actor);
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}
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#endregion
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@@ -88,7 +88,7 @@ public sealed partial class ResearchSystem
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var state = new ResearchClientBoundInterfaceState(names.Length, names,
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GetServerIds(), serverComponent?.Id ?? -1);
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_uiSystem.TrySetUiState(uid, ResearchClientUiKey.Key, state);
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_uiSystem.SetUiState(uid, ResearchClientUiKey.Key, state);
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}
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/// <summary>
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