Content update for UI prediction (#27214)

* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge
This commit is contained in:
metalgearsloth
2024-04-26 18:16:24 +10:00
committed by GitHub
parent 32b81de8c5
commit 5896e68752
279 changed files with 1308 additions and 1582 deletions

View File

@@ -45,7 +45,7 @@ public sealed partial class ResearchSystem
if (!this.IsPowered(uid, EntityManager))
return;
_uiSystem.TryToggleUi(uid, ResearchClientUiKey.Key, args.Session);
_uiSystem.TryToggleUi(uid, ResearchClientUiKey.Key, args.Actor);
}
#endregion
@@ -88,7 +88,7 @@ public sealed partial class ResearchSystem
var state = new ResearchClientBoundInterfaceState(names.Length, names,
GetServerIds(), serverComponent?.Id ?? -1);
_uiSystem.TrySetUiState(uid, ResearchClientUiKey.Key, state);
_uiSystem.SetUiState(uid, ResearchClientUiKey.Key, state);
}
/// <summary>