Content update for UI prediction (#27214)
* Content update for UI refactor * Big update * Sharing * Remaining content updates * First big update * Prototype updates * AUGH * Fix UI comp ref * Cleanup - Fix predicted message, fix item slots, fix interaction range check. * Fix regressions * Make this predictive idk why it wasn't. * Fix slime merge * Merge conflict * Fix merge
This commit is contained in:
@@ -134,7 +134,7 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
|
||||
|
||||
DirtyUI(uid, mixer);
|
||||
UpdateAppearance(uid, mixer);
|
||||
_userInterfaceSystem.TryCloseAll(uid, GasFilterUiKey.Key);
|
||||
_userInterfaceSystem.CloseUi(uid, GasFilterUiKey.Key);
|
||||
}
|
||||
|
||||
private void OnMixerActivate(EntityUid uid, GasMixerComponent mixer, ActivateInWorldEvent args)
|
||||
@@ -144,7 +144,7 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
|
||||
|
||||
if (Transform(uid).Anchored)
|
||||
{
|
||||
_userInterfaceSystem.TryOpen(uid, GasMixerUiKey.Key, actor.PlayerSession);
|
||||
_userInterfaceSystem.OpenUi(uid, GasMixerUiKey.Key, actor.PlayerSession);
|
||||
DirtyUI(uid, mixer);
|
||||
}
|
||||
else
|
||||
@@ -160,7 +160,7 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
|
||||
if (!Resolve(uid, ref mixer))
|
||||
return;
|
||||
|
||||
_userInterfaceSystem.TrySetUiState(uid, GasMixerUiKey.Key,
|
||||
_userInterfaceSystem.SetUiState(uid, GasMixerUiKey.Key,
|
||||
new GasMixerBoundUserInterfaceState(EntityManager.GetComponent<MetaDataComponent>(uid).EntityName, mixer.TargetPressure, mixer.Enabled, mixer.InletOneConcentration));
|
||||
}
|
||||
|
||||
@@ -176,7 +176,7 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
|
||||
{
|
||||
mixer.Enabled = args.Enabled;
|
||||
_adminLogger.Add(LogType.AtmosPowerChanged, LogImpact.Medium,
|
||||
$"{ToPrettyString(args.Session.AttachedEntity!.Value):player} set the power on {ToPrettyString(uid):device} to {args.Enabled}");
|
||||
$"{ToPrettyString(args.Actor):player} set the power on {ToPrettyString(uid):device} to {args.Enabled}");
|
||||
DirtyUI(uid, mixer);
|
||||
UpdateAppearance(uid, mixer);
|
||||
}
|
||||
@@ -185,7 +185,7 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
|
||||
{
|
||||
mixer.TargetPressure = Math.Clamp(args.Pressure, 0f, mixer.MaxTargetPressure);
|
||||
_adminLogger.Add(LogType.AtmosPressureChanged, LogImpact.Medium,
|
||||
$"{ToPrettyString(args.Session.AttachedEntity!.Value):player} set the pressure on {ToPrettyString(uid):device} to {args.Pressure}kPa");
|
||||
$"{ToPrettyString(args.Actor):player} set the pressure on {ToPrettyString(uid):device} to {args.Pressure}kPa");
|
||||
DirtyUI(uid, mixer);
|
||||
}
|
||||
|
||||
@@ -196,7 +196,7 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
|
||||
mixer.InletOneConcentration = nodeOne;
|
||||
mixer.InletTwoConcentration = 1.0f - mixer.InletOneConcentration;
|
||||
_adminLogger.Add(LogType.AtmosRatioChanged, LogImpact.Medium,
|
||||
$"{EntityManager.ToPrettyString(args.Session.AttachedEntity!.Value):player} set the ratio on {EntityManager.ToPrettyString(uid):device} to {mixer.InletOneConcentration}:{mixer.InletTwoConcentration}");
|
||||
$"{EntityManager.ToPrettyString(args.Actor):player} set the ratio on {EntityManager.ToPrettyString(uid):device} to {mixer.InletOneConcentration}:{mixer.InletTwoConcentration}");
|
||||
DirtyUI(uid, mixer);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user