Content update for UI prediction (#27214)
* Content update for UI refactor * Big update * Sharing * Remaining content updates * First big update * Prototype updates * AUGH * Fix UI comp ref * Cleanup - Fix predicted message, fix item slots, fix interaction range check. * Fix regressions * Make this predictive idk why it wasn't. * Fix slime merge * Merge conflict * Fix merge
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@@ -223,8 +223,7 @@ public sealed class AirAlarmSystem : EntitySystem
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private void OnClose(EntityUid uid, AirAlarmComponent component, BoundUIClosedEvent args)
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{
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component.ActivePlayers.Remove(args.Session.UserId);
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if (component.ActivePlayers.Count == 0)
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if (!_ui.IsUiOpen(uid, SharedAirAlarmInterfaceKey.Key))
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RemoveActiveInterface(uid);
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}
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@@ -247,9 +246,6 @@ public sealed class AirAlarmSystem : EntitySystem
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private void OnActivate(EntityUid uid, AirAlarmComponent component, ActivateInWorldEvent args)
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{
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if (!TryComp<ActorComponent>(args.User, out var actor))
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return;
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if (TryComp<WiresPanelComponent>(uid, out var panel) && panel.Open)
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{
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args.Handled = false;
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@@ -259,10 +255,7 @@ public sealed class AirAlarmSystem : EntitySystem
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if (!this.IsPowered(uid, EntityManager))
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return;
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var ui = _ui.GetUiOrNull(uid, SharedAirAlarmInterfaceKey.Key);
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if (ui != null)
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_ui.OpenUi(ui, actor.PlayerSession);
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component.ActivePlayers.Add(actor.PlayerSession.UserId);
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_ui.OpenUi(uid, SharedAirAlarmInterfaceKey.Key, args.User);
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AddActiveInterface(uid);
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SyncAllDevices(uid);
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UpdateUI(uid, component);
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@@ -270,7 +263,7 @@ public sealed class AirAlarmSystem : EntitySystem
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private void OnResyncAll(EntityUid uid, AirAlarmComponent component, AirAlarmResyncAllDevicesMessage args)
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{
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if (!AccessCheck(uid, args.Session.AttachedEntity, component))
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if (!AccessCheck(uid, args.Actor, component))
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{
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return;
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}
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@@ -285,7 +278,7 @@ public sealed class AirAlarmSystem : EntitySystem
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private void OnUpdateAlarmMode(EntityUid uid, AirAlarmComponent component, AirAlarmUpdateAlarmModeMessage args)
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{
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if (AccessCheck(uid, args.Session.AttachedEntity, component))
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if (AccessCheck(uid, args.Actor, component))
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{
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var addr = string.Empty;
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if (TryComp<DeviceNetworkComponent>(uid, out var netConn))
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@@ -309,7 +302,7 @@ public sealed class AirAlarmSystem : EntitySystem
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private void OnUpdateThreshold(EntityUid uid, AirAlarmComponent component, AirAlarmUpdateAlarmThresholdMessage args)
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{
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if (AccessCheck(uid, args.Session.AttachedEntity, component))
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if (AccessCheck(uid, args.Actor, component))
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SetThreshold(uid, args.Address, args.Type, args.Threshold, args.Gas);
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else
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UpdateUI(uid, component);
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@@ -317,7 +310,7 @@ public sealed class AirAlarmSystem : EntitySystem
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private void OnUpdateDeviceData(EntityUid uid, AirAlarmComponent component, AirAlarmUpdateDeviceDataMessage args)
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{
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if (AccessCheck(uid, args.Session.AttachedEntity, component)
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if (AccessCheck(uid, args.Actor, component)
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&& _deviceList.ExistsInDeviceList(uid, args.Address))
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{
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SetDeviceData(uid, args.Address, args.Data);
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@@ -330,7 +323,7 @@ public sealed class AirAlarmSystem : EntitySystem
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private void OnCopyDeviceData(EntityUid uid, AirAlarmComponent component, AirAlarmCopyDeviceDataMessage args)
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{
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if (!AccessCheck(uid, args.Session.AttachedEntity, component))
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if (!AccessCheck(uid, args.Actor, component))
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{
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UpdateUI(uid, component);
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return;
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@@ -377,7 +370,7 @@ public sealed class AirAlarmSystem : EntitySystem
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private void OnAtmosAlarm(EntityUid uid, AirAlarmComponent component, AtmosAlarmEvent args)
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{
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if (component.ActivePlayers.Count != 0)
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if (_ui.IsUiOpen(uid, SharedAirAlarmInterfaceKey.Key))
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{
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SyncAllDevices(uid);
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}
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@@ -571,7 +564,7 @@ public sealed class AirAlarmSystem : EntitySystem
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/// </summary>
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private void ForceCloseAllInterfaces(EntityUid uid)
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{
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_ui.TryCloseAll(uid, SharedAirAlarmInterfaceKey.Key);
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_ui.CloseUi(uid, SharedAirAlarmInterfaceKey.Key);
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}
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private void OnAtmosUpdate(EntityUid uid, AirAlarmComponent alarm, ref AtmosDeviceUpdateEvent args)
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@@ -639,7 +632,7 @@ public sealed class AirAlarmSystem : EntitySystem
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highestAlarm = AtmosAlarmType.Normal;
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}
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_ui.TrySetUiState(
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_ui.SetUiState(
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uid,
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SharedAirAlarmInterfaceKey.Key,
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new AirAlarmUIState(devNet.Address, deviceCount, pressure, temperature, dataToSend, alarm.CurrentMode, alarm.CurrentTab, highestAlarm.Value, alarm.AutoMode));
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