Content update for UI prediction (#27214)

* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge
This commit is contained in:
metalgearsloth
2024-04-26 18:16:24 +10:00
committed by GitHub
parent 32b81de8c5
commit 5896e68752
279 changed files with 1308 additions and 1582 deletions

View File

@@ -9,8 +9,7 @@ public sealed partial class SpaceVillainGame
/// </summary>
private void UpdateUi(EntityUid uid, bool metadata = false)
{
if (_uiSystem.TryGetUi(uid, SpaceVillainArcadeUiKey.Key, out var bui))
_uiSystem.SendUiMessage(bui, metadata ? GenerateMetaDataMessage() : GenerateUpdateMessage());
_uiSystem.ServerSendUiMessage(uid, SpaceVillainArcadeUiKey.Key, metadata ? GenerateMetaDataMessage() : GenerateUpdateMessage());
}
private void UpdateUi(EntityUid uid, string message1, string message2, bool metadata = false)