Content update for UI prediction (#27214)
* Content update for UI refactor * Big update * Sharing * Remaining content updates * First big update * Prototype updates * AUGH * Fix UI comp ref * Cleanup - Fix predicted message, fix item slots, fix interaction range check. * Fix regressions * Make this predictive idk why it wasn't. * Fix slime merge * Merge conflict * Fix merge
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@@ -463,7 +463,7 @@ namespace Content.Server.Administration.Systems
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Text = Loc.GetString("configure-verb-get-data-text"),
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/settings.svg.192dpi.png")),
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Category = VerbCategory.Debug,
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Act = () => _uiSystem.TryOpen(args.Target, ConfigurationUiKey.Key, actor.PlayerSession)
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Act = () => _uiSystem.OpenUi(args.Target, ConfigurationUiKey.Key, actor.PlayerSession)
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};
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args.Verbs.Add(verb);
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}
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