Content update for UI prediction (#27214)
* Content update for UI refactor * Big update * Sharing * Remaining content updates * First big update * Prototype updates * AUGH * Fix UI comp ref * Cleanup - Fix predicted message, fix item slots, fix interaction range check. * Fix regressions * Make this predictive idk why it wasn't. * Fix slime merge * Merge conflict * Fix merge
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@@ -41,7 +41,7 @@ public sealed class IdCardConsoleSystem : SharedIdCardConsoleSystem
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private void OnWriteToTargetIdMessage(EntityUid uid, IdCardConsoleComponent component, WriteToTargetIdMessage args)
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{
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if (args.Session.AttachedEntity is not { Valid: true } player)
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if (args.Actor is not { Valid: true } player)
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return;
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TryWriteToTargetId(uid, args.FullName, args.JobTitle, args.AccessList, args.JobPrototype, player, component);
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@@ -104,7 +104,7 @@ public sealed class IdCardConsoleSystem : SharedIdCardConsoleSystem
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Name(targetId));
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}
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_userInterface.TrySetUiState(uid, IdCardConsoleUiKey.Key, newState);
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_userInterface.SetUiState(uid, IdCardConsoleUiKey.Key, newState);
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}
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/// <summary>
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