Content update for UI prediction (#27214)
* Content update for UI refactor * Big update * Sharing * Remaining content updates * First big update * Prototype updates * AUGH * Fix UI comp ref * Cleanup - Fix predicted message, fix item slots, fix interaction range check. * Fix regressions * Make this predictive idk why it wasn't. * Fix slime merge * Merge conflict * Fix merge
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@@ -111,7 +111,7 @@ public sealed class StorageSystem : SharedStorageSystem
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if (!Resolve(entity, ref entity.Comp, false))
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return;
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if (entity.Comp.OpenInterfaces.GetValueOrDefault(StorageComponent.StorageUiKey.Key) is not { } bui)
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if (entity.Comp.ClientOpenInterfaces.GetValueOrDefault(StorageComponent.StorageUiKey.Key) is not { } bui)
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return;
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bui.Close();
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