Cardboard box fixes (#13087)

This commit is contained in:
Leon Friedrich
2022-12-20 16:33:59 +13:00
committed by GitHub
parent 5c9e4f6ca5
commit 586864ee85
3 changed files with 28 additions and 34 deletions

View File

@@ -1,18 +1,17 @@
using System.Linq;
using Content.Shared.CardboardBox.Components;
using Content.Server.Storage.Components;
using Content.Server.Storage.EntitySystems;
using Content.Shared.CardboardBox;
using Content.Shared.CardboardBox.Components;
using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes;
using Content.Shared.Interaction;
using Content.Shared.Movement.Components;
using Content.Shared.Movement.Systems;
using Content.Shared.Stealth;
using Content.Shared.Stealth.Components;
using Robust.Server.GameObjects;
using Robust.Shared.Containers;
using Robust.Shared.Player;
using Robust.Shared.Timing;
using Content.Shared.Stealth.Components;
using Content.Shared.Stealth;
using Robust.Shared.Prototypes;
namespace Content.Server.CardboardBox;
@@ -23,16 +22,15 @@ public sealed class CardboardBoxSystem : SharedCardboardBoxSystem
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly SharedStealthSystem _stealth = default!;
[Dependency] private readonly DamageableSystem _damageable = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly EntityStorageSystem _storage = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<CardboardBoxComponent, StorageBeforeCloseEvent>(OnBeforeStorageClosed);
SubscribeLocalEvent<CardboardBoxComponent, StorageAfterOpenEvent>(AfterStorageOpen);
SubscribeLocalEvent<CardboardBoxComponent, StorageAfterCloseEvent>(AfterStorageClosed);
SubscribeLocalEvent<CardboardBoxComponent, InteractedNoHandEvent>(OnNoHandInteracted);
SubscribeLocalEvent<CardboardBoxComponent, EntInsertedIntoContainerMessage>(OnEntInserted);
SubscribeLocalEvent<CardboardBoxComponent, DamageChangedEvent>(OnDamage);
}
@@ -46,26 +44,6 @@ public sealed class CardboardBoxSystem : SharedCardboardBoxSystem
_storage.OpenStorage(uid);
}
private void OnBeforeStorageClosed(EntityUid uid, CardboardBoxComponent component, StorageBeforeCloseEvent args)
{
var mobMover = args.Contents.Where(HasComp<MobMoverComponent>).ToList();
//Grab the first mob to set as the mover and to prevent other mobs from entering.
foreach (var mover in mobMover)
{
//Set the movement relay for the box as the first mob
if (component.Mover == null)
{
var relay = EnsureComp<RelayInputMoverComponent>(mover);
_mover.SetRelay(mover, uid, relay);
component.Mover = mover;
}
if (mover != component.Mover)
args.Contents.Remove(mover);
}
}
private void AfterStorageOpen(EntityUid uid, CardboardBoxComponent component, StorageAfterOpenEvent args)
{
//Remove the mover after the box is opened and play the effect if it hasn't been played yet.
@@ -104,4 +82,23 @@ public sealed class CardboardBoxSystem : SharedCardboardBoxSystem
_damageable.TryChangeDamage(component.Mover, args.DamageDelta, origin: args.Origin);
}
}
private void OnEntInserted(EntityUid uid, CardboardBoxComponent component, EntInsertedIntoContainerMessage args)
{
if (!TryComp(args.Entity, out MobMoverComponent? mover))
return;
if (component.Mover != null)
{
// player movers take priority
if (HasComp<ActorComponent>(component.Mover) || !HasComp<ActorComponent>(args.Entity))
return;
RemComp<RelayInputMoverComponent>(component.Mover.Value);
}
var relay = EnsureComp<RelayInputMoverComponent>(args.Entity);
_mover.SetRelay(args.Entity, uid, relay);
component.Mover = args.Entity;
}
}

View File

@@ -118,8 +118,6 @@ public sealed class StorageAfterOpenEvent : EventArgs { }
public sealed class StorageCloseAttemptEvent : CancellableEntityEventArgs { }
public sealed class StorageBeforeCloseEvent : EventArgs
{
public EntityUid Container;
public HashSet<EntityUid> Contents;
/// <summary>
@@ -127,9 +125,8 @@ public sealed class StorageBeforeCloseEvent : EventArgs
/// </summary>
public HashSet<EntityUid> BypassChecks = new();
public StorageBeforeCloseEvent(EntityUid container, HashSet<EntityUid> contents)
public StorageBeforeCloseEvent(HashSet<EntityUid> contents)
{
Container = container;
Contents = contents;
}
}

View File

@@ -178,8 +178,8 @@ public sealed class EntityStorageSystem : EntitySystem
var entities = _lookup.GetEntitiesInRange(targetCoordinates, component.EnteringRange, LookupFlags.Approximate | LookupFlags.Dynamic | LookupFlags.Sundries);
var ev = new StorageBeforeCloseEvent(uid, entities);
RaiseLocalEvent(uid, ev, true);
var ev = new StorageBeforeCloseEvent(entities);
RaiseLocalEvent(uid, ev);
var count = 0;
foreach (var entity in ev.Contents)
{