Fix HandsGui StatusPanel capturing input (#525)

This commit is contained in:
ShadowCommander
2020-01-19 16:31:46 -08:00
committed by Pieter-Jan Briers
parent f08455073a
commit 57c3f63a26
2 changed files with 3 additions and 1 deletions

View File

@@ -12,6 +12,7 @@ using Robust.Shared.Input;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using Robust.Shared.Maths; using Robust.Shared.Maths;
using static Robust.Client.UserInterface.Control;
namespace Content.Client.UserInterface namespace Content.Client.UserInterface
{ {
@@ -236,6 +237,7 @@ namespace Content.Client.UserInterface
HandsContainer = new MarginContainer HandsContainer = new MarginContainer
{ {
MouseFilter = MouseFilterMode.Ignore,
SizeFlagsVertical = Control.SizeFlags.ShrinkEnd SizeFlagsVertical = Control.SizeFlags.ShrinkEnd
}; };

View File

@@ -39,7 +39,7 @@ namespace Content.Client.UserInterface
{ {
IoCManager.InjectDependencies(this); IoCManager.InjectDependencies(this);
MouseFilter = MouseFilterMode.Stop; MouseFilter = MouseFilterMode.Ignore;
var textureHandLeft = _resourceCache.GetTexture("/Textures/UserInterface/Inventory/hand_l.png"); var textureHandLeft = _resourceCache.GetTexture("/Textures/UserInterface/Inventory/hand_l.png");
var textureHandRight = _resourceCache.GetTexture("/Textures/UserInterface/Inventory/hand_r.png"); var textureHandRight = _resourceCache.GetTexture("/Textures/UserInterface/Inventory/hand_r.png");