Use async DB queries.
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@@ -1,9 +1,14 @@
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using System;
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using Content.Shared.Preferences;
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namespace Content.Client.Interfaces
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{
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public interface IClientPreferencesManager
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{
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event Action OnServerDataLoaded;
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bool ServerDataLoaded => Settings != null;
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GameSettings Settings { get; }
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PlayerPreferences Preferences { get; }
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void Initialize();
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