thusd refactoring
This commit is contained in:
@@ -34,7 +34,7 @@ public sealed class DamageOverlayUiController : UIController
|
||||
SubscribeLocalEvent<LocalPlayerDetachedEvent>(OnPlayerDetached);
|
||||
SubscribeLocalEvent<MobStateChangedEvent>(OnMobStateChanged);
|
||||
SubscribeLocalEvent<MobThresholdChecked>(OnThresholdCheck);
|
||||
SubscribeLocalEvent<PotentiallyUpdateDamageOverlay>(OnPotentiallyUpdateDamageOverlay); // Offbrand
|
||||
SubscribeLocalEvent<bPotentiallyUpdateDamageOverlayEventb>(OnPotentiallyUpdateDamageOverlay); // Offbrand
|
||||
}
|
||||
|
||||
private void OnPlayerAttach(LocalPlayerAttachedEvent args)
|
||||
@@ -86,7 +86,7 @@ public sealed class DamageOverlayUiController : UIController
|
||||
TryUpdateWoundableOverlays(entity);
|
||||
}
|
||||
|
||||
private void OnPotentiallyUpdateDamageOverlay(ref PotentiallyUpdateDamageOverlay args)
|
||||
private void OnPotentiallyUpdateDamageOverlay(ref bPotentiallyUpdateDamageOverlayEventb args)
|
||||
{
|
||||
if (args.Target != _playerManager.LocalEntity)
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user