Remove IRelayMoveInput (#4663)

* Remove IRelayMoveInput

This interface gets called every time a movement key is pressed so it gets called a lot.

* Remove RelayMovementEntityMessage

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2021-09-20 19:06:48 +10:00
committed by GitHub
parent fcc1217e5d
commit 578ed16b8f
16 changed files with 179 additions and 174 deletions

View File

@@ -0,0 +1,14 @@
using Robust.Shared.GameObjects;
namespace Content.Shared.Movement
{
public sealed class RelayMovementEntityEvent : EntityEventArgs
{
public IEntity Entity { get; }
public RelayMovementEntityEvent(IEntity entity)
{
Entity = entity;
}
}
}