Mark interactions as obsolete (#3902)
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@@ -16,6 +16,7 @@ namespace Content.Shared.Interfaces.GameObjects.Components
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/// Called when we activate an object we are holding to use it
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/// </summary>
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/// <returns></returns>
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[Obsolete("Use UseInHandMessage instead")]
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bool UseEntity(UseEntityEventArgs eventArgs);
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}
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