Mark interactions as obsolete (#3902)
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@@ -15,6 +15,7 @@ namespace Content.Shared.Interfaces.GameObjects.Components
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/// <summary>
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/// Called when a player directly interacts with an empty hand when user is in range of the target entity.
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/// </summary>
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[Obsolete("Use AttackHandMessage instead")]
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bool InteractHand(InteractHandEventArgs eventArgs);
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}
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