diff --git a/Content.Shared/DrawDepth/DrawDepth.cs b/Content.Shared/DrawDepth/DrawDepth.cs index d0d2daf5d9..4a93b5f0ea 100644 --- a/Content.Shared/DrawDepth/DrawDepth.cs +++ b/Content.Shared/DrawDepth/DrawDepth.cs @@ -9,32 +9,42 @@ namespace Content.Shared.DrawDepth /// /// This is for sub-floors, the floors you see after prying off a tile. /// - LowFloors = DrawDepthTag.Default - 11, + LowFloors = DrawDepthTag.Default - 14, // various entity types that require different // draw depths, as to avoid hiding #region SubfloorEntities - ThickPipe = DrawDepthTag.Default - 10, - ThickWire = DrawDepthTag.Default - 9, - ThinPipe = DrawDepthTag.Default - 8, - ThinWire = DrawDepthTag.Default - 7, + ThickPipe = DrawDepthTag.Default - 13, + ThickWire = DrawDepthTag.Default - 12, + ThinPipe = DrawDepthTag.Default - 11, + ThinWire = DrawDepthTag.Default - 10, #endregion /// /// Things that are beneath regular floors. /// - BelowFloor = DrawDepthTag.Default - 7, + BelowFloor = DrawDepthTag.Default - 9, /// /// Used for entities like carpets. /// - FloorTiles = DrawDepthTag.Default - 6, + FloorTiles = DrawDepthTag.Default - 8, /// - /// Things that are actually right on the floor, like puddles. This does not mean objects like + /// Things that are actually right on the floor, like ice crust or atmos devices. This does not mean objects like /// tables, even though they are technically "on the floor". /// - FloorObjects = DrawDepthTag.Default - 5, + FloorObjects = DrawDepthTag.Default - 7, + + /// + // Discrete drawdepth to avoid z-fighting with other FloorObjects but also above floor entities. + /// + Puddles = DrawDepthTag.Default - 6, + + /// + // Objects that are on the floor, but should render above puddles. This includes kudzu, holopads, telepads and levers. + /// + HighFloorObjects = DrawDepthTag.Default - 5, DeadMobs = DrawDepthTag.Default - 4, diff --git a/Resources/Prototypes/Entities/Effects/puddle.yml b/Resources/Prototypes/Entities/Effects/puddle.yml index 36f0faa1df..0cc4d14c0e 100644 --- a/Resources/Prototypes/Entities/Effects/puddle.yml +++ b/Resources/Prototypes/Entities/Effects/puddle.yml @@ -101,7 +101,7 @@ layers: - sprite: Fluids/wet_floor_sparkles.rsi state: sparkles - drawdepth: FloorObjects + drawdepth: Puddles color: "#FFFFFF80" - type: entity @@ -120,7 +120,7 @@ layers: - sprite: Fluids/puddle.rsi state: splat0 - drawdepth: FloorObjects + drawdepth: Puddles color: "#FFFFFF80" - type: Physics bodyType: Static diff --git a/Resources/Prototypes/Entities/Objects/Misc/kudzu.yml b/Resources/Prototypes/Entities/Objects/Misc/kudzu.yml index 21b710a618..c7a82d4183 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/kudzu.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/kudzu.yml @@ -116,7 +116,7 @@ parent: Kudzu components: - type: Sprite - drawdepth: FloorObjects + drawdepth: HighFloorObjects sprite: Objects/Misc/kudzuflower.rsi state: kudzu_11 - type: Kudzu diff --git a/Resources/Prototypes/Entities/Structures/Machines/artifact_analyzer.yml b/Resources/Prototypes/Entities/Structures/Machines/artifact_analyzer.yml index 741e0a3971..7d1719a708 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/artifact_analyzer.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/artifact_analyzer.yml @@ -7,7 +7,7 @@ - type: Sprite noRot: true sprite: Structures/Machines/artifact_analyzer.rsi - drawdepth: FloorObjects + drawdepth: HighFloorObjects layers: - state: icon - state: unshaded diff --git a/Resources/Prototypes/Entities/Structures/Machines/holopad.yml b/Resources/Prototypes/Entities/Structures/Machines/holopad.yml index 421d2809d4..c95609c55a 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/holopad.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/holopad.yml @@ -22,7 +22,7 @@ - type: StationAiVision - type: Sprite sprite: Structures/Machines/holopad.rsi - drawdepth: FloorObjects + drawdepth: HighFloorObjects snapCardinals: true layers: - state: base diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml index 556d3d430a..fddf753a20 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml @@ -152,7 +152,7 @@ - type: Clickable - type: InteractionOutline - type: Sprite - drawdepth: FloorObjects + drawdepth: HighFloorObjects sprite: Structures/conveyor.rsi layers: - state: switch-off diff --git a/Resources/Prototypes/Entities/Structures/cargo_telepad.yml b/Resources/Prototypes/Entities/Structures/cargo_telepad.yml index c37a6338dc..a99f35a7d9 100644 --- a/Resources/Prototypes/Entities/Structures/cargo_telepad.yml +++ b/Resources/Prototypes/Entities/Structures/cargo_telepad.yml @@ -22,7 +22,7 @@ - MachineMask - type: Sprite sprite: Structures/cargo_telepad.rsi - drawdepth: FloorObjects + drawdepth: HighFloorObjects layers: - state: offline map: [ "enum.CargoTelepadLayers.Base" ] diff --git a/Resources/Prototypes/Entities/Structures/conveyor.yml b/Resources/Prototypes/Entities/Structures/conveyor.yml index d1281ceba6..2e94026c15 100644 --- a/Resources/Prototypes/Entities/Structures/conveyor.yml +++ b/Resources/Prototypes/Entities/Structures/conveyor.yml @@ -14,7 +14,7 @@ - type: Sprite sprite: Structures/conveyor.rsi state: conveyor_started_cw - drawdepth: FloorObjects + drawdepth: HighFloorObjects - type: ApcPowerReceiver - type: ExtensionCableReceiver - type: Physics