Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: Jezithyr <jmaster9999@gmail.com> Co-authored-by: Jezithyr <Jezithyr@gmail.com> Co-authored-by: Visne <39844191+Visne@users.noreply.github.com> Co-authored-by: wrexbe <wrexbe@protonmail.com> Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Hands.Components;
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namespace Content.Client.UserInterface.Systems.Hands.Controls;
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public sealed class HandButton : SlotControl
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{
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public HandButton(string handName, HandLocation handLocation)
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{
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Name = "hand_" + handName;
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SlotName = handName;
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SetBackground(handLocation);
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}
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private void SetBackground(HandLocation handLoc)
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{
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ButtonTexturePath = handLoc switch
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{
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HandLocation.Left => "Slots/hand_l",
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HandLocation.Middle => "Slots/hand_m",
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HandLocation.Right => "Slots/hand_r",
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_ => ButtonTexturePath
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};
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}
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}
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