removed TryGetSound + made some SoundSpecifier datafields required

This commit is contained in:
Galactic Chimp
2021-07-31 19:52:33 +02:00
parent 8ff703c338
commit 57016d14b4
114 changed files with 519 additions and 785 deletions

View File

@@ -61,9 +61,9 @@ namespace Content.Shared.Standing
}
// Currently shit is only downed by server but when it's predicted we can probably only play this on server / client
if (playSound && component.DownSoundCollection.TryGetSound(out var sound))
if (playSound)
{
SoundSystem.Play(Filter.Pvs(entity), sound, entity, AudioHelpers.WithVariation(0.25f));
SoundSystem.Play(Filter.Pvs(entity), component.DownSoundCollection.GetSound(), entity, AudioHelpers.WithVariation(0.25f));
}
}