removed TryGetSound + made some SoundSpecifier datafields required

This commit is contained in:
Galactic Chimp
2021-07-31 19:52:33 +02:00
parent 8ff703c338
commit 57016d14b4
114 changed files with 519 additions and 785 deletions

View File

@@ -1,4 +1,4 @@
using System.Collections.Generic;
using System.Collections.Generic;
using Content.Shared.Sound;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
@@ -23,7 +23,7 @@ namespace Content.Server.Storage.Components
/// <summary>
/// A sound to play when the items are spawned. For example, gift boxes being unwrapped.
/// </summary>
[DataField("sound")]
[DataField("sound", required: true)]
public SoundSpecifier? Sound = null;
/// <summary>