removed TryGetSound + made some SoundSpecifier datafields required
This commit is contained in:
@@ -26,8 +26,8 @@ namespace Content.Server.Projectiles.Components
|
||||
public bool DeleteOnCollide { get; } = true;
|
||||
|
||||
// Get that juicy FPS hit sound
|
||||
[DataField("soundHit")] public SoundSpecifier SoundHit = default!;
|
||||
[DataField("soundHitSpecies")] public SoundSpecifier SoundHitSpecies = default!;
|
||||
[DataField("soundHit", required: true)] public SoundSpecifier SoundHit = default!;
|
||||
[DataField("soundHitSpecies", required: true)] public SoundSpecifier SoundHitSpecies = default!;
|
||||
|
||||
public bool DamagedEntity;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user