removed TryGetSound + made some SoundSpecifier datafields required

This commit is contained in:
Galactic Chimp
2021-07-31 19:52:33 +02:00
parent 8ff703c338
commit 57016d14b4
114 changed files with 519 additions and 785 deletions

View File

@@ -86,8 +86,7 @@ namespace Content.Server.Projectiles.Components
// TODO: No wall component so ?
var offset = angle.ToVec().Normalized / 2;
var coordinates = user.Transform.Coordinates.Offset(offset);
if(_soundHitWall.TryGetSound(out var soundHitWall))
SoundSystem.Play(Filter.Pvs(coordinates), soundHitWall, coordinates);
SoundSystem.Play(Filter.Pvs(coordinates), _soundHitWall.GetSound(), coordinates);
}
Owner.SpawnTimer((int) _deathTime.TotalMilliseconds, () =>