removed TryGetSound + made some SoundSpecifier datafields required

This commit is contained in:
Galactic Chimp
2021-07-31 19:52:33 +02:00
parent 8ff703c338
commit 57016d14b4
114 changed files with 519 additions and 785 deletions

View File

@@ -146,10 +146,9 @@ namespace Content.Server.Morgue.Components
{
CheckContents();
if (DoSoulBeep && Appearance != null && Appearance.TryGetData(MorgueVisuals.HasSoul, out bool hasSoul) && hasSoul &&
_occupantHasSoulAlarmSound.TryGetSound(out var occupantHasSoulAlarmSound))
if (DoSoulBeep && Appearance != null && Appearance.TryGetData(MorgueVisuals.HasSoul, out bool hasSoul) && hasSoul)
{
SoundSystem.Play(Filter.Pvs(Owner), occupantHasSoulAlarmSound, Owner);
SoundSystem.Play(Filter.Pvs(Owner), _occupantHasSoulAlarmSound.GetSound(), Owner);
}
}