removed TryGetSound + made some SoundSpecifier datafields required

This commit is contained in:
Galactic Chimp
2021-07-31 19:52:33 +02:00
parent 8ff703c338
commit 57016d14b4
114 changed files with 519 additions and 785 deletions

View File

@@ -76,7 +76,7 @@ namespace Content.Server.Fluids.Components
set => _sprayVelocity = value;
}
[DataField("spraySound")]
[DataField("spraySound", required: true)]
public SoundSpecifier SpraySound { get; } = default!;
public ReagentUnit CurrentVolume => Owner.GetComponentOrNull<SolutionContainerComponent>()?.CurrentVolume ?? ReagentUnit.Zero;
@@ -173,11 +173,7 @@ namespace Content.Server.Fluids.Components
}
}
//Play sound
if (SpraySound.TryGetSound(out var spraySound))
{
SoundSystem.Play(Filter.Pvs(Owner), spraySound, Owner, AudioHelpers.WithVariation(0.125f));
}
SoundSystem.Play(Filter.Pvs(Owner), SpraySound.GetSound(), Owner, AudioHelpers.WithVariation(0.125f));
_lastUseTime = curTime;
_cooldownEnd = _lastUseTime + TimeSpan.FromSeconds(_cooldownTime);