removed TryGetSound + made some SoundSpecifier datafields required
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@@ -74,8 +74,7 @@ namespace Content.Server.Cargo.Components
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{
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if (!Deleted && !Owner.Deleted && _currentState == CargoTelepadState.Teleporting && _teleportQueue.Count > 0)
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{
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if (_teleportSound.TryGetSound(out var teleportSound))
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SoundSystem.Play(Filter.Pvs(Owner), teleportSound, Owner, AudioParams.Default.WithVolume(-8f));
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SoundSystem.Play(Filter.Pvs(Owner), _teleportSound.GetSound(), Owner, AudioParams.Default.WithVolume(-8f));
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Owner.EntityManager.SpawnEntity(_teleportQueue[0].Product, Owner.Transform.Coordinates);
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_teleportQueue.RemoveAt(0);
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if (Owner.TryGetComponent<SpriteComponent>(out var spriteComponent) && spriteComponent.LayerCount > 0)
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