removed TryGetSound + made some SoundSpecifier datafields required
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@@ -115,10 +115,9 @@ namespace Content.Server.Cargo.Components
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}
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if (!_cargoConsoleSystem.AddOrder(orders.Database.Id, msg.Requester, msg.Reason, msg.ProductId,
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msg.Amount, _bankAccount.Id) &&
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_errorSound.TryGetSound(out var errorSound))
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msg.Amount, _bankAccount.Id))
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{
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SoundSystem.Play(Filter.Local(), errorSound, Owner, AudioParams.Default);
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SoundSystem.Play(Filter.Local(), _errorSound.GetSound(), Owner, AudioParams.Default);
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}
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break;
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}
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@@ -146,11 +145,9 @@ namespace Content.Server.Cargo.Components
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|| !_cargoConsoleSystem.CheckBalance(_bankAccount.Id, (-product.PointCost) * order.Amount)
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|| !_cargoConsoleSystem.ApproveOrder(orders.Database.Id, msg.OrderNumber)
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|| !_cargoConsoleSystem.ChangeBalance(_bankAccount.Id, (-product.PointCost) * order.Amount))
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&&
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_errorSound.TryGetSound(out var errorSound)
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)
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{
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SoundSystem.Play(Filter.Local(), errorSound, Owner, AudioParams.Default);
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SoundSystem.Play(Filter.Local(), _errorSound.GetSound(), Owner, AudioParams.Default);
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break;
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}
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UpdateUIState();
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